However, the use of the Web Audio API (I didn’t want to use MP3 or WAV) for this end proved somehow useless mainly because the sounds it generates are only comparable to those of the good old days of dial-up connections. Moreover, the API is only available (for now) in Google Chrome and Mac OS X’s Safari’s latest version.
Perhaps, in the future, I’ll change it once there’s some more interesting way of doing that and that works across more browsers.
So, for now, enjoy only the visual aspect of the game.
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