How to activate WebGL on Safari for Mac
WebGL is starting to draw quite a lot of attention as a simple way to display 3D-rendered scenes on your browser and since it is now supported by the major browsers, it is accessible enough for anyone who wants to try it.
However, if your browser of choice on the Mac is Safari you’ll most likely see an error when trying to access a website with WebGL-based content. This is because Safari does not support WebGL by default and it is not that clear how you get it working on the Mac. In fact, the extension is “hidden” in the Safari settings and you need to perform this two-step process to activate it:
- First got to the “Preferences…” menu and in the “Advanced” tab check the option “Show Develop menu in menu bar”. This will add a new menu at the menu bar with the word “Develop” on the bar. Shocking, I know!
- Then in this newly added Develop menu, choose the option “Enable WebGL”, et voilá!
Mind you this does not work for Safari on Windows. To view WebGL-based content on Windows, you may want to consider using Chrome or Firefox.
Comments
Simple, clear, nice. Thanks a lot